Neith is the Egyptian goddess of hunting, wisdom, battle and weaving in the Egyptian pantheon. She is the major deity of the Egyptian town Sais, where Sadie and Walt later found her in The Serpent's Shadow.
When Walt Stone and Sadie Kane go on a quest to find Bes' shadow to bring him back to life, they run into Neith who says they can only have the shadow if they survive until sunset without her catching them. Sadie and Walt are able to survive by using their shen amulets to avoid her most of the time, but Neith catches up to them when they find Bes' shadow near sunset. Sadie tricks Neith by claiming to have hunted jelly babies and creates a protection circle around her and Walt as sunset approaches. Angry at being tricked, Neith charges them but is repelled by the circle so she fires two arrows at them that get through the circle. However, Walt catches them and disintegrates them. Neith is shocked as she recognizes the power as belonging to Anubis and refers to Walt as a child of Set as a result. Angry, Neith accepts defeat but places a hunter's curse on Sadie that she be tricked by her prey like she tricked Neith. As part of her deal with Sadie and Walt, Neith appears when Carter summons the gods as their new leader to call them into battle against Apophis. Neith participates in the battle, wearing palm fronds in her hair, shooting Apophis with arrows to no effect and yelling about a Jelly Baby conspiracy. She survives the battle and retreats from the world with the rest of the gods.
Neith is paranoid, believing in some kind of huge conspiracy (she is right on this account), and had been wisely preparing a huge bunker for when Apophis broke free. She also collects war spoils from her prey, such as the pockets from the magicians and demons she defeated, collecting them on a string. However, Sadie and Walt convinced her to fight after evading her hunt until sunset. Neith is also very unknowledgeable on modern world products (for which she is not at fault), falling for Sadie's fast-talk about "surviving on nothing but the juice of the Ribena" and "hunting the feared Jelly Babies in the wilds of Charing Cross station". Despite this, she is an extremely skilled tracker, wise strategist, fierce warrior, and huntress.
Neith is described as beautiful in a battle-hardened way. She is thin and pale with high cheekbones, sunken eyes and arched eyebrows, like a supermodel walking between the line of severity and allure. Her hair is glossy black, braided on each side with flint arrowheads. Her haughty expression seems to say: "I'm much too cool to even look at you." There is nothing glamorous in her clothes though, she was dressed for hunt in desert colored fatigues-beige, brown and ochre, much like an American Army uniform. A quiver was strapped to her back, and her bow looked like quite a serious weapon-polished wood carved with hieroglyphs of power. It is also suggested that she wore a silver dagger at her waist and a retractable spear with her quiver, other battle and hunting weapons.
Neith, since is a hunting goddess, in addition to standard powers of a goddess, possess superhuman hearing, reflexes, and speed. She is very agile though and does not prefer to use any enchantment and often relies at the weapons all of the time. When she is, though, she is very powerful and her magic is strong and causes great damage. She did, at a time, conjured a memory of the past, and judging from it, Neith can bring one to the shadow of the past, her refuge during the ancient times.
- Although Neith is not greatly mentioned in The Kane Chronicles, she is a very powerful and influential goddess on many accounts, being both fair and just when it comes to competition and life.
- In some myths, she is portrayed as a primordial goddess who weaved the world out of Chaos.
- Neith is described in the final battle with Apophis as wearing two palm fronds for camouflage.
- Her Greco-Roman equivalent is Artemis/Diana and Athena/Minerva.
- In some myths, she is considered the mother of Ra and Apophis.